Ways of Darkness - English version


Be part of a Fantasy RPG which you have never seen before. It unites High Fantasy (magic, elves, orcs, dwarves, halflings, gnomes, dragons) and Dark Fantasy (vampires, werewolves, undead) in a very interesting form.
 
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Ways of Darkness - English/Angol

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Outside the game

 
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Rules

77Sun Feb 03, 2013 3:44 pm
Stephanus Tavilrond Owning estates
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Off topic

630Wed Feb 13, 2013 5:24 am
Stephanus Tavilrond Where Do We Start?

About the game

 
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The game's world

8282Sun Jul 28, 2013 5:16 pm
Stephanus Tavilrond Empire of Neressa
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Basic stuff

Languages, currency, chronology
66Fri Aug 03, 2012 11:57 am
Stephanus Tavilrond The World's Map
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Playable races

2121Sat Apr 30, 2011 2:12 pm
Stephanus Tavilrond Demons
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Animals, creatures, non-playable races

1212Sun Jun 24, 2012 10:32 am
Stephanus Tavilrond Fairies
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Classes

1212Sun Oct 31, 2010 9:17 am
Stephanus Tavilrond Fallen Knight / Dark Knight / Dread Knight / Death Knight
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Primany classes
55Sat Oct 30, 2010 1:13 pm
Stephanus Tavilrond Thief
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Prestige Classes
44Sun Oct 31, 2010 8:14 am
Stephanus Tavilrond Assasin
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Dual Prestige Classes
33Sun Oct 31, 2010 9:17 am
Stephanus Tavilrond Fallen Knight / Dark Knight / Dread Knight / Death Knight
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Religions

77Fri Feb 01, 2013 5:47 pm
Stephanus Tavilrond Religion of the Dark Elves
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Politics and military

1111Sun Jul 28, 2013 5:16 pm
Stephanus Tavilrond Empire of Neressa
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History

77Wed Mar 02, 2011 7:12 pm
Stephanus Tavilrond List of historical monarchs
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Guilds, clans and other small factions

66Fri Mar 04, 2011 6:07 pm
Stephanus Tavilrond The Royal Knights
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Join the game

Create your character!
818Tue Jul 03, 2012 5:51 pm
Barnabas Thale Barnabas Thale
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Adventures

11Mon Jul 02, 2012 12:58 pm
Stephanus Tavilrond Ask here, if you want to just play with a character
 

Inside the game

 
TopicsPosts
Last Posts

The game's world - Upworld / Overworld / Sufrace

 

Atrograch (Continental territories)

 
Etrand
 
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Northern Etrand
Northern Etrand, with mountains, grassy plains and forests.
2727Sat Mar 05, 2011 11:52 am
Stephanus Tavilrond Warehouse
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Zorod Naugi im Pkhaur
A mountain city mainly inhabited by dwarves and gnomes
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Zorod Koldo im Neuna
Another mountain city. This place has mainly gnome majority, and also dwarven and halfling minority. People of all races are found here, mostly looking for a job.
1010Sat Mar 05, 2011 9:59 am
Stephanus Tavilrond Hall of blacsmiths
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Steelhelm
A city near the mountains. It's mostly a military-oriented city with strong city walls, self-supporting weapon manufacture and strict military training.
1717Sat Mar 05, 2011 11:52 am
Stephanus Tavilrond Warehouse
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The Skinned Bear tavern
Not the best quality, but cheap and "okay" for most soldiers and adventurers.
22Sat Mar 05, 2011 10:43 am
Stephanus Tavilrond First floor
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Barracks
The barracks. An armory is built into it.
44Sat Mar 05, 2011 11:05 am
Stephanus Tavilrond Stables
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Floors
There are like 8 floors, but they are all the same. They provide housing for soldiers. If you are a soldier and you want a room here, contact the administrator (me).
11Sat Mar 05, 2011 11:03 am
Stephanus Tavilrond Empty halls
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The Citadell
The main fortification of the whole city and also the place where the count and his family lives.
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Encampment of the Black Eagle Mercenary team
The encampment, near Steelhelm, fortified by a stockade.
77Sat Mar 05, 2011 11:52 am
Stephanus Tavilrond Warehouse
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Western Etrand
Etrand's western, fertile part. Besides, the kingdom's capital, Grandfolk lies here.
3232Sat Mar 05, 2011 2:56 pm
Stephanus Tavilrond Chapel
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Grandfolc (Etrandish capital)
The capital city of the Kingdom of Etrand. A very cosmopolitan city with huge ammount of inhabitants. You can also find many interesting things here.
2525Sat Mar 05, 2011 2:11 pm
Stephanus Tavilrond Streets and alleys
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The Cathedral-Palace
The biggest church on the whole continent, and also the biggest palace. The cathedral and the royal palace are actually two buildings in one. And also, this is the probabaly the most beautiful building you will ever see in your life.
1010Sat Mar 05, 2011 12:17 pm
Stephanus Tavilrond Training room
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Headquarters of the Royal Knights
The barracks and armoury of the Royal Knights.
22Sat Mar 05, 2011 12:17 pm
Stephanus Tavilrond Training room
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Shanty town
Not even Grandfolk can be perfect....
44Sat Mar 05, 2011 1:08 pm
Stephanus Tavilrond Streets and alleys
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The Sizzling Sun tavern
A not so average tavern. Be carefull where do you walk or talk.
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Inner City
The central part of the city, except for the Royal Palace.
88Sat Mar 05, 2011 1:45 pm
Stephanus Tavilrond Streets and alleys
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Industrial District
The district of the guilds and factories, where you can often get lost in the crowd and beetwen the suppliers.
33Sat Mar 05, 2011 2:11 pm
Stephanus Tavilrond Streets and alleys
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Near Grandfolc - Headquarters of Knights of the Blood-Red Light
The headquarters of the knighthood. A small fortress, hideout, church, training ground (only for knights) and "school" (only for knights). It takes half a hour of riding on horseback to reach this place from Grandfolk.
77Sat Mar 05, 2011 2:56 pm
Stephanus Tavilrond Chapel
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Barracks
The place where the knights of this order sleep.
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Inner Etrand
The Eastern part of Etrand, with a mountain seperating it from Etrancoast.
1616Sat Mar 05, 2011 3:46 pm
Stephanus Tavilrond Residence of the grand master
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Dracfold
A not-so-big economy-oriented city.
1010Sat Mar 05, 2011 3:36 pm
Stephanus Tavilrond Corridors of the third floor
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The Rested Wolf tavern
A nice tavern with good quality products and decent prices. An average person can afford to drink or feast here.
44Sat Mar 05, 2011 3:36 pm
Stephanus Tavilrond Corridors of the third floor
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Manor house
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Headquarters of the Order of Eternal Crystal Flower
Somewhere, deep in the dense forest, in the middle of Etrand there is a huge tree with a symbol on it. If you say the password the building (Headquarters of the Order of Eternal Crystal Flower) appears in front of you. If you get the password wrong, you fall asleep and when you wake up, you find yourself at the edge of the forest.
66Sat Mar 05, 2011 3:46 pm
Stephanus Tavilrond Residence of the grand master
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Southern Etrand
The South part of Etrand, with the meeting borders beetwen Etrand, Neressa and Brutang. The centre of Southern Etrand is fertile, but moving towards the Gray Mountains, it gets colder and colder.
2728Sat Jun 30, 2012 12:50 am
Pelagius Arminius Luther The outcasts' church
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Talon
A bigger village.... Mainly inhabited by farmers. It is located near the river which seperated Southern Etrand from the rest of Etrand.
1010Sat Mar 05, 2011 4:20 pm
Stephanus Tavilrond Corridors of the second floor
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The Wounded Lion tavern
A simple tavern, with average prices and average quality.
33Sat Mar 05, 2011 4:20 pm
Stephanus Tavilrond Corridors of the second floor
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Manor house
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Copperport
A big coastal city on the bank of the sea. This made the city very rich and very crowded. In addition to being a coastal city, this city also has one gold mine, one silver mine and three copper mines! As a coastal city, this city is very cosmopolitan, you can meet people from almost all races of the world.
1718Sat Jun 30, 2012 12:50 am
Pelagius Arminius Luther The outcasts' church
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The Citadell
The centre of Copperport, the main fortification and also the place where the count lives.
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Inner City
The central part of the city, except for the citadel.
1112Sat Jun 30, 2012 12:50 am
Pelagius Arminius Luther The outcasts' church
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The Homeless Snake tavern
33Sat Mar 05, 2011 5:43 pm
Stephanus Tavilrond Corridors of the second floor
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Coastal District
The part of the city right on the banks of the sea.
66Sat Mar 05, 2011 5:55 pm
Stephanus Tavilrond Corridors of the first floor
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The Bloody Bear tavern
22Sat Mar 05, 2011 5:55 pm
Stephanus Tavilrond Corridors of the first floor
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Etrancoast
The independent earldom of Etrancoast, located on the banks of the sea, East to Etrand.
1818Sat Mar 05, 2011 6:26 pm
Stephanus Tavilrond The Picked-up Wildcat pub
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Irvhaven (capital city)
A coastal city right on the banks of the sea. The city is divided in two by the river Yrv and joined together by bridges.
99Sat Mar 05, 2011 6:15 pm
Stephanus Tavilrond Blacksmith's forge
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Coastal District
The part of the city which is located right on the banks of the sea.
33Sat Mar 05, 2011 6:05 pm
Stephanus Tavilrond The Lowered Javelin pub
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Inner City
The inner part of the city.
66Sat Mar 05, 2011 6:15 pm
Stephanus Tavilrond Blacksmith's forge
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The Earl's palace
During the Kingdom of Hulra, it was built from wood in the traditional barbarian style. After the Kingdom of Etrand annexed Hulra and renamed it to Etrancoast, they destroyed it. After Etrancoast was granted autonomy, it was rebuilt from stone and is still standing even to this day.
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Vaterbrucht
Another coastal city. It is not only on the banks of the sea, but also on the banks of the river.
99Sat Mar 05, 2011 6:26 pm
Stephanus Tavilrond The Picked-up Wildcat pub
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Inner City
The central part of the city.
66Sat Mar 05, 2011 6:22 pm
Stephanus Tavilrond Barracks
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Coastal District
33Sat Mar 05, 2011 6:26 pm
Stephanus Tavilrond The Picked-up Wildcat pub
The Gray Mountains
 
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Antanath
A small community at the foot of the Grey Mountains in the east. Mainly inhabited by halflings. The leader of the community is Dimpled Toma.
1212Sat Mar 05, 2011 9:30 pm
Stephanus Tavilrond Corridors of the floor
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Zargonath
A mine, which was built soon after halflings came here. It has 5 huge rooms, and each one of them has many caves and tunnels. The halflings are mining here for valuabe limestone, gems and stalactite.
88Sat Mar 05, 2011 9:14 pm
Stephanus Tavilrond The caves and adits of Zargonath
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Helixia
The heart of the community. There are many roads leading out of the community, but they only use one. About 120 halflings live here.
44Sat Mar 05, 2011 9:30 pm
Stephanus Tavilrond Corridors of the floor
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The Blue Dragon tavern
Many halflings come here on the deily basis to drink, eat, rest and talk to others.
22Sat Mar 05, 2011 9:30 pm
Stephanus Tavilrond Corridors of the floor
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Neressa
The Empire of Neressa.
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Brutang
 
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Northwestern Brutang - Hro'z territory
The Hro'z clan's territory. One of the orcish clans. Not very friendly people. If you are looking for trouble, you come here with a weapon. If you are not looking for trouble, you can drop your weapon. If they see you armed, they tell you "Drop your weapons and is not harmed" before being attacked. If you throw, well ... If you are lucky you can listen to and why did you come here, and if not... then you get enslaved. They are not as agressive as the Bru'k clan, so you can survive slavery, you certainly won't die in the work. They treat women in the same way. Although a having a half-orc child "(and if you still a virgin, then the loss of virginity is one) can get you out.... in return, they will release you.
44Sun Mar 06, 2011 10:58 am
Stephanus Tavilrond The Chieftain's tent
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Southwestern Brutang - Kro'm territory
The Kro'm clan's territory. One of the orcish clans. Slightly friendlier than the Hro'z, but don't like foreigners either. However, the Kro'm are reasonable enough, they are never going to enslave innocent people without any reason to do.
44Sun Mar 06, 2011 11:01 am
Stephanus Tavilrond The Chieftain's tent
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Northeastern Brutang - Bru'k territory
The territory of the Bru'k clan. One of the orcish clans. They are the most aggressive clan of them all. Although they only have a moderate military power, yet the frightening rumors overshadow them. Even Hro'z are afraid of them and consider them inhumane. The Hro'z keep slaves too, but they are somewhat better treated. The Bru'k hold their territory in absolute controll. If you enter here, you are either killed or arrested. Anyone who gets out of here alive, is very rare. If arrested, you are either going to be ritual food or get enslaved. The male slaves to work in inhuman conditions and die from it. The female slaves are raped and abused againts their will. If you are not in alliance with either them, you either escape or die.
44Sun Mar 06, 2011 11:03 am
Stephanus Tavilrond The Chieftain's tent
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Southeastern Brutang - Pri'd territory
The territory of the Pri'd clan. One of the orcish clans. The most peaceful clan of them all, and the strongest in military. They tolerate the foreigners, and slaves are treated in humane conditions (the slaves have almost equally rights as someone from the clan). They only gather slaves as spoils of war.
44Sun Mar 06, 2011 11:06 am
Stephanus Tavilrond The Chieftain's tent
Dragoc
 
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Northeastern Dragoc
22Sat Mar 05, 2011 9:39 pm
Stephanus Tavilrond The forest
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Sanctuary Architon
The sanctuary of war and fighting.
11Sat Mar 05, 2011 9:38 pm
Stephanus Tavilrond The sanctuary
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Northwestern Dragoc
22Sat Mar 05, 2011 9:48 pm
Stephanus Tavilrond The sanctuary
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Sanctuary Minosa
The main sanctuary of the wood elves. This is also the place where young wood elves come and pass the rite of adulthood.
11Sat Mar 05, 2011 9:48 pm
Stephanus Tavilrond The sanctuary
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Southeastern Dragoc
22Sat Mar 05, 2011 9:58 pm
Stephanus Tavilrond The sanctuary
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Sanctuary Helpulus
The sanctuary of life and nature.
11Sat Mar 05, 2011 9:58 pm
Stephanus Tavilrond The sanctuary
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Southwestern Dragoc
22Sat Mar 05, 2011 10:00 pm
Stephanus Tavilrond The sanctuary
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Sanctuary Rodiou
The sanctuary of hunting.
11Sat Mar 05, 2011 10:00 pm
Stephanus Tavilrond The sanctuary
Artaburro
 
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Alta Gon (capital)
The capital city of Artaburro. It's a great stronghold, but economically not so significant.
1313Sun Mar 06, 2011 11:29 am
Stephanus Tavilrond Corridors of the second floor
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The prince's palace
The palace of the prince and the princess.
33Sun Mar 06, 2011 11:26 am
Stephanus Tavilrond Throne room
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The Sylvan Bow tavern
A tavern.
33Sun Mar 06, 2011 11:29 am
Stephanus Tavilrond Corridors of the second floor
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Yaara Linde
A fortified military-oriented city, which also serves as the main hideout in case of an unpredicted war. It's fertile farmlands and pastures also serve an important role in feeding the populating and supporting the army in case of a war.
55Sun Mar 06, 2011 11:38 am
Stephanus Tavilrond Willem's pub
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Barracks
The barracks.
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Kelu e Taure
On the borders of Artaburro and Dragoc, inhabited by both half-elves and wood elves. This city is more economy-oriented.
1010Sun Mar 06, 2011 1:00 pm
Stephanus Tavilrond Corridors of the second floor
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The Tiny Oak tavern
A good tavern. It's name doesen't lie, the building was indeed built from oak.
33Sun Mar 06, 2011 1:00 pm
Stephanus Tavilrond Corridors of the second floor
Phroturn
 
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Inner Phroturn
2222Sat Mar 05, 2011 8:21 pm
Stephanus Tavilrond Barracks
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Ianus (capital)
Ianus, the eternal, the unchanging, centre of the world. The capital city of the Kingdom of Froturn. A truly beautiful city, even by high elven standard (who are famous for their excellent architecture). It can truly mesmerize any foreigner who visits it. This city is always orderly, everyone looks happy, no suffering... well, except in times of war, of course.
1515Sat Mar 05, 2011 8:11 pm
Stephanus Tavilrond Corridors of the first floor
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House of the Light
The royal palace, the main centre of the goverment and military, and also a cathedral - all in one! This place has everything - sansation, hanging gardans, magical lighting and even artificial air freshening.
66Sat Mar 05, 2011 8:08 pm
Stephanus Tavilrond Throne room
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The Finger of Fire tavern
A tavern.
22Sat Mar 05, 2011 8:11 pm
Stephanus Tavilrond Corridors of the first floor
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Vohun
A heavily fortified city. There is nothing special about it, it's a military-oriented city which focuses on manufacturing weapons.
77Sat Mar 05, 2011 8:21 pm
Stephanus Tavilrond Barracks
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Southeastern Phroturn
1111Sat Mar 05, 2011 8:38 pm
Stephanus Tavilrond Vineyard
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Noldo Ranga
A small village in Froturn, mainly inhabited by halflings.
66Sat Mar 05, 2011 8:30 pm
Stephanus Tavilrond The Torn Sling pub
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Edhel Iaara
Near the borders of Froturn and Dragoc. Inhabited by both High Elves and Wood Elves.
55Sat Mar 05, 2011 8:38 pm
Stephanus Tavilrond Vineyard

Insular territories

 
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Celdorn
Celdorn, pronounced Keldorn. An island, where no one is safe. The vast majority is the territory of the undead, with the only exception is Gabyr, a city-state ruled by pirates.
2727Sat Mar 05, 2011 7:26 pm
Stephanus Tavilrond Armoury
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Magnus Nex Urbs (capital)
The capital city of the undead empire/republic. Here is the great Dark Temple of the necromancers, and the council of the undead.
1212Sat Mar 05, 2011 7:05 pm
Stephanus Tavilrond Corridors of the second floor
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The Council Building
55Sat Mar 05, 2011 6:52 pm
Stephanus Tavilrond Dormitories
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Killer Life
A "beautiful" building in the eyes of the undead. You can get anything you want here. You can have food, drink, sleeping room to rent, and in addition to necromancers and adventurers, merchants also gather here to buy and sell goods and slaves. This place is also stinking of gambling and prostitues. The owner of this building is a ghost, who controlls 20 zombies to maintain everything.
33Sat Mar 05, 2011 7:05 pm
Stephanus Tavilrond Corridors of the second floor
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Atrum Lbiri
The main library of dark magic is located here. Altrough in case of military, this city is not so significant, in terms of magic it is invaluable.
77Sat Mar 05, 2011 7:17 pm
Stephanus Tavilrond Corridor of the floor
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The library of darkness
Everything you ever wanted to know about dark magic and necromancy can be found here.
33Sat Mar 05, 2011 7:13 pm
Stephanus Tavilrond Second floor
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The Dead Man
Dusty, ruined, dark and scary place. The favourite place of the undead.
22Sat Mar 05, 2011 7:17 pm
Stephanus Tavilrond Corridor of the floor
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Nex Mucro
The main military base of the undead. This is also the place where death knights are trained.
88Sat Mar 05, 2011 7:26 pm
Stephanus Tavilrond Armoury
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Fortress of Death Knights
The main fortress, garrison, barracks and headquarters of the death knights.
55Sat Mar 05, 2011 7:26 pm
Stephanus Tavilrond Armoury
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Gabyr
An independent city-state found on the southern part of Keldorn, the only place which is good for sailing. This is why it's also called the Gate of Keldorn. Even before the undead it was a very rich and florushing place and an undeniable maritime empire. True-blooded merchants call this place the Centre of the World.
00

The game's world - Underground

 
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Territory of Dark Elves

The territory of Dark Elves.
2424Fri Feb 01, 2013 5:56 pm
Stephanus Tavilrond Council Room
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Dhaeraow Loomin

The Dhaeraow Loomin clan's territory. One of the Dark Elven clans. Mainly dealing with theft and espionage, since they are too cowardly wage war openly on anyone.
99Thu Jan 31, 2013 4:05 pm
Stephanus Tavilrond First floor
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The Poisoned Sword tavern
A typical underground tavern where strangers are unwelcome and where the stronger happily beat the weaker.
22Thu Jan 31, 2013 4:05 pm
Stephanus Tavilrond First floor
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Gurtha Ndengin

The Gurtha Ndengin clan's territory. One of the Dark Elven clans. They are the most aggressive, who are not afraid to deploy soldiers and the best of their dark and destructive magic and siege machines. Everyone who has heard of them, trembles when havign their name heard.
77Fri Feb 01, 2013 5:35 pm
Stephanus Tavilrond Mages' Guild
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Mori Templa Mellon

The Mori Templa Mellon clan's territory. One of the Dark Elven clans. Masters of dark and destructive magic. Unlike the other clans, where men have the most of the rights, in this clan, the women are the leaders.
88Fri Feb 01, 2013 5:56 pm
Stephanus Tavilrond Council Room
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The house of darkness
Some sort of weird cross between a palace, a sanctuary and some sort of hotel. This is where the main leader of the clan lives, this is also where the dark priests and magicians come to rest, to exploit the slaves and be spoilt. Usually only women are let in there, but sometimes males are let inside (for example, diplomats, emissaries, etc.)
44Fri Feb 01, 2013 5:56 pm
Stephanus Tavilrond Council Room
.No new posts

Underground excavations

22Sun Mar 06, 2011 1:09 pm
Stephanus Tavilrond Tunnels
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